The Structure of Game Design

Éditeur :

Springer

Paru le : 2023-06-19

The Structure of Game Design is designed to help aspiring and existing game designers turn their ideas into working games. Creating a game involves understanding the core foundational elements of all types of games from paper-based games to the latest video games. By understanding how these core pri...
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À propos

Auteur

Éditeur

Collection
n.c

Parution
2023-06-19

Pages
282 pages

EAN papier
9783031322013

Auteur(s) du livre


Wallace Wang is the author of over 40 books including “Steal This Computer Book”, “Microsoft Office For Dummies”, and “Beginning iPhone Development with SwiftUI”. An avid game enthusiast, he designed “Orbit War”, published by Steve Jackson Games, which is a board game that simulates satellite warfare in near Earth orbit. He’s also performed stand-up comedy at the Riviera Hotel & Casino in Las Vegas, appeared on “A&E’s Evening at the Improv”, and “SiTV’s Latino Laugh Festival.” In addition, he’s co-hosted several radio shows in San Diego that focused on politics, comedy, and esports. Currently he teaches iOS programming and game engine programming through UCSD Extended Studies in San Diego.

Caractéristiques détaillées - droits

EAN PDF
9783031322020
Prix
58,01 €
Nombre pages copiables
2
Nombre pages imprimables
28
Taille du fichier
12513 Ko
EAN EPUB
9783031322020
Prix
58,01 €
Nombre pages copiables
2
Nombre pages imprimables
28
Taille du fichier
30444 Ko

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